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REFERENCE
게임 카테고리
프로덕트 카테고리
엔터 카테고리
오프라인 카테고리
서비스 플랫폼 카테고리
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[Netmarble]
Solo Leveling: ARISE Influencer Marketing
Solo Leveling : Arise
PROJECT REPORT
"Solo Leveling" global user acquisition and "Netmarble Partner Creators" promotion campaign.
Planning and producing a total of 220 branded content pieces over 4 months across all global regions.
[Scopley]
Monopoly GO! Influencer Marketing
BTS Cooking On
PROJECT REPORT
Extensive campaigns in 6 Asian countries. Composing various content (planned PPL, general PPL, short-form content, live streaming, and cross-platform postings).
[NetEase]
DBDM Influencer Marketing
Dead by Daylight Mobile
PROJECT REPORT
Launching campaign for the DBDM Collaborating with a thriller game influencer to bring a more targeted audience.
[Krafton]
Commander Quest Influencer Marketing
Commander Quest
PROJECT REPORT
New user acquisition campaign in mainland China Checking feedback and trends from local users through demo version playthrough streaming. Secondary use of videos through the Steam store page.
[ESL Gaming]
NBA 2K24 Influencer Marketing
NBA 2K24
PROJECT REPORT
PlayStation Tournament – NBA 2K24 Taiwan Recruited an NBA2K Online specialist as the official streaming host and targeted NBA2K users to engage viewer engagement.
[Wargaming]
World of Tanks Influencer Marketing
World of Tanks
PROJECT REPORT
Influencer marketing campaign for World of Tanks in Hong Kong, highlighting real-time battle content by having creators play together as a crew
[Com2Us]
Cookie Run: Kingdom Influencer Marketing
Cookie Run : Kingdom
PROJECT REPORT
Promotion aiming at Cookie Run Kingdom's BTS Collaboration. Inviting a local influencer (1.29M followers) to South Korea.
[ESL Gaming]
EAFC24 Influencer Marketing
EAFC24
PROJECT REPORT
PlayStation Tournament – EA Sorts FC24 Korea Recruited an FC Online specialist as the official streaming host
[Action Square]
Kingdom: The Blood Influencer Marketing
Kingdom: The Blood
PROJECT REPORT
Global Pre-registration & New User Acquisition Campaign Execution. Core audience targeting through collaborating with thriller / A-RPG influencers.
[NetEase]
Ace Racer Influencer Marketing
ACE RACER
PROJECT REPORT
Executing Ace Racer’s long-term Influencer Marketing Campaign. Composing various contents (viewer participation and challenges).
[AwesomePiece]
KingGodCastle Influencer Marketing
KingGodCastle
PROJECT REPORT
User Acquisition Campaign for King God Castle in Southeast Asia: Consistent video releases over four months to boost local awareness and acquire users.
[Com2Us]
BTS Cooking On Branding Campaign
BTS Cooking On
PROJECT REPORT
Led a campaign leveraging BTS TinyTAN IP for a simulation game, targeting K-pop and BTS enthusiasts through diverse fandom communities and PR Channels.
[Smilegate]
Wonderers: Eternal World Influencer Marketing
Wonderers: Eternal World
PROJECT REPORT
User acquisition campaign for soft launch in Asia. By collaborating with a MOBA game influencer and various game influencers, targeted both Core and Broad potential users.
[NetEase]
OnMyoJi Influencer Marketing
OnMyoJi
PROJECT REPORT
Onmyoji 2023 New Year's Concert content. Collaborating with the game BGM analysis channel and music & film & anime review channel.
[Netmarble]
King Arthur: Legends Rise Influencer Marketing
Netmarble
PROJECT REPORT
Global Launch User Acquisition and NPC M Creator Promotion Campaign. Video Planning to Recruit Both Global Partner Creators and Users Simultaneously.
[Fusionist]
Fusionist Influencer Marketing
Fusionist
PROJECT REPORT
Global Awareness Campaign for Fusionist Beta Test Period Targeting Detailed User Through Collaboration with Strategy/Simulation Creators Maximizing Exposure for the Beta Test through Social Media Posts
[Wonder People]
World of the Dead Influencer Marketing
World of the Dead
PROJECT REPORT
Utilize pre-content, including SNS posts, overlays, and integrated streams, to generate anticipation and maximize exposure for the beta test. Conduct beta testing streaming with 27 creators at macro to mega levels. Gather insights by monitoring feedback among local viewers and creators.
[Neowiz]
BrownDust2 Influencer Marketing
BrownDust2
PROJECT REPORT
Campaign for Market Awareness and User Trend Monitoring in Mainland China, Aligned with the 1.5-Year Anniversary Event Targeting Specific Viewer Segments Through Collaboration with Anime & Subculture Creators
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